Hey this is a fun project! I liked the wizard with the pipe. It would be cool to see what the skills do before selecting. Which engine did you use? I also have a similar game, and I'l love your opinion https://beorgames.itch.io/hero-battle-fantasy-arena
Your game is very fun, I especially like that there's an idle game rolled in there for kicks. Being able to see the cooldown on the auto cast abilities is a huge QoL boost. I did get annoyed at all the adds, but I that's not a huge issue.
For the engine, I used Game Maker Studio 2, which I think is just incredible for smaller scoped 2D projects. I used to recommend it to everyone back when you could buy eternal licenses for 100$ (per platform to compile into), now that new users pay 30$ a month (but get all platforms) it isn't quite as good a deal but is still top tier. (Hotline Miami and Undertale are a couple of more well known games made in it)
Interesting game, survived like 15 minutes, the balls full of eyes are almost imposible to kill without more damage upgrades, very nice game to spend some time anyways!
Should recommend adding more damage upgrades and less health regen (i made it into level 45 or 50, i don't remember, and i can tank like 5 full hits and my life just goes up)
That's a good suggestion; Next update I'll try limiting the health upgrades. As you pointed out there's a few waves in the game where you'll just die if you don't have enough damage, so too many HP levels is kind of a trap anyways.
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simple, but fun. thanks!
Nice game!
Hey this is a fun project! I liked the wizard with the pipe.
It would be cool to see what the skills do before selecting. Which engine did you use?
I also have a similar game, and I'l love your opinion https://beorgames.itch.io/hero-battle-fantasy-arena
Your game is very fun, I especially like that there's an idle game rolled in there for kicks. Being able to see the cooldown on the auto cast abilities is a huge QoL boost. I did get annoyed at all the adds, but I that's not a huge issue.
For the engine, I used Game Maker Studio 2, which I think is just incredible for smaller scoped 2D projects. I used to recommend it to everyone back when you could buy eternal licenses for 100$ (per platform to compile into), now that new users pay 30$ a month (but get all platforms) it isn't quite as good a deal but is still top tier. (Hotline Miami and Undertale are a couple of more well known games made in it)
no ipad
There are no plans to migrate this to additional platforms at this time.
Appreciate your interest though!
Interesting game, survived like 15 minutes, the balls full of eyes are almost imposible to kill without more damage upgrades, very nice game to spend some time anyways!
Should recommend adding more damage upgrades and less health regen (i made it into level 45 or 50, i don't remember, and i can tank like 5 full hits and my life just goes up)
That's a good suggestion; Next update I'll try limiting the health upgrades. As you pointed out there's a few waves in the game where you'll just die if you don't have enough damage, so too many HP levels is kind of a trap anyways.